Topic 2 New Product Development Project
(detailed objectives) (available resources)
Goal: Introduce the design method adopted by the class and enlighten students concerning engineers' responsibilities beyond simply designing a solution.
[standards: NS.5-12.5]
Curriculum for our EST Pipeline
(to review the detailed content, download the low resolution pdf of available teacher presentation)
Summary
Engineers do more than design solutions.  Their responsibilities in new product development begin before the design challenge is defined and continue after the product has entered into the market.  It is useful to adopt official project terminology because most of industry operates using a project model.  Practically, investing time up front to clearly define the class project (schedule and deliverables of each phase) is likely to make the team more effective in the long run.  In this topic students will exercise a mini-project including project planning, practice a formal design method, and formally presenting all their work to the class.

Background
Much of industry has moved to the project model of business operations.  A project is a temporary endeavor with a definite beginning and an end.  Appropriately, project teams are assembled for the unique challenge and then disbanded when the project is completed.  In recent years project management has become a lucrative career choice.  A project need not develop a new product, but simply addresses a discrete need.  This class will engage two projects, a new product development project and a marketing project.  As in industry these two projects are NOT independent from one another.  Marketers help direct which products are developed and engineers remain involved with the product well after the marketing campaign is underway.

There have been many formal design methods published in the last few decades.  In fact, just about every expert engineer has their own unique way of approaching challenges.  Some have defined only a few abstract "steps" in the process while others break the process down into more steps.  Truth is that design is more philosophical than it is analytical.  This fact will be a complete surprise to those that think of engineering as mind numbing number crunching.  Design can never be reduced to a formula.  It is a divergent then convergent dance that relies on the creativity, knowledge, and motivation of the designers to overcome a challenge.  The design method selected for this class was defined by Mark T. Holtzapple (Foundations of Engineering, Mcgraw-Hill, 2000). It is taught to many novice engineers because of the simple, easy to understand terminology that defines each step.  Though it neglects the nuances that distinguish expert designers (things like conceptual-embodiment cycling and iterating with increasingly detailed information), it certainly works to help the novice cover the entire basis.  A formal design method will NOT ensure that the optimum solution is reached.  However, it will drastically increase the chances of finding a good solution to the challenge.  It is difficult to overstate the importance of learning how to design well.  Every person's daily life is full of problem solving activity...it is full of design challenges.  Arming students with a good problem solving process to fall back on will serve them for many years to come.

This topic ends with students presenting their project plan and results of their design process for a mini-project.  Engineers in industry are responsible for making presentations in a variety of situations.  Mastering public speaking will make almost any engineer more valuable in the marketplace.  The basics of written and oral engineering communication are not covered in this curriculum.  It is presumed those topic have or will be covered in the students' liberal arts classes.  However, it might be helpful to review the basics.  Fundamentally, communicating any idea requires that the presenter clearly identifies the relevant topic, research and gather information, then organize and reduce the information to best communicate the topic to the known audience.  Good presentations will always have an introduction portion, main content, and summary or conclusions.  Students may benefit from discussing examples of effective visual aids including:
  • Tables to present numerical data
  • Various types of graphs and charts (bar charts, pie chart, line graphs).  All need clear titles and units to be effective.
  • Schematics (or line drawings)
  • Photographs and maps
  • Prototypes and other physical models
Appropriate physical media will depend on the classroom resources and the time allotted to each presenting group.  Consider carefully which you will use (transparencies, computer slides, blackboards, poster boards, or handouts) because each media has its own advantages and disadvantages. 

Teacher Preparation
  1. Prepare examples of good design journal entries for the students to follow.
  2. Gather a taxonomy to generally descibe projects and project phases that can be used to break the major class project down into more managable tasks.
  3. Research various formal design methods and choose one that the students will focus on throughout the course.
  4. Contrive some simple design problems for the students to practice the method on.
  5. Prepare simple handouts to describe the design process, role of marketing, and presentation requirements.
  6. Design an assessment form for student presentations
Classroom Activities
Give the students an overview of the new product development process an then lead them in a detailed discussion of the inputs and outputs of each phase of a typical project.  Give the students an overview of various formal design methods and then lead them in a detailed discussion of the steps in the design method that will be adopted by the class.  Have the students work in small groups to address a simple design challenge.  Students will create and document a new product development project plan and then exercise each of the steps in the adopted design process.  After documenting their progress at each step, they will present their overall plan and design to the class.

Objectives
2.1 The Project Life Cycle
  • Comprehend a taxonomy for new product development projects
  • Comprehend the importance of Project Managers and Project Plans
  • Comprehend the role that marketing has in developing a new product
  • Know the input and output to various phases in a new product development process
  • Apply project taxonomy to develop a realistic project plan
Activities


Students read through information describing journal format.
Make first official journal (or design notebook) entries.
Engage students with teacher presentation.
Work in small groups to create a realistic new product development project plan.

2.2  Design Methods
  • Know that the goal of formal design methods is to increase the chances of good design
  • Know the steps in the design method adopted in this class
  • Comprehend the significance of each step in the method
  • Know that there are many alternative methods
  • Comprehend the similarities between all design methods


Students read through information describing design methods.
Engage students with teacher presentation.
Work in small groups to compare other methods to our design method and explain conclusions to the class.
2.3  Practice with Official Design Method
  • Apply knowledge of design steps to create and document a proposed idea


Work in small group (from class 2.1) to choose one design and document it's development.
2.4 Organizing a Presentation for Management
  • Comprehend the basic elements of any presentation
  • Evaluate significance of available information and reduce to essential basis
  • Organize information into a coherent presentation


Work in small group (from class 2.1) to prepare a 5-minute group presentation that describes the group's project plan and design process.
2.5  Practice Presenting to Management
  • Practice public speaking
  • Evaluate content and fluency of a presentation


Small groups make presentations while peers evaluate the content and fluency.
Additional resources available to licensed users:
In addition to 31 animated PowerPoint customizable slides...
Student Resources
2-handout-engineering design methods.doc
2-posters-design steps.ppt
2-low tech Gantt chart.xls
Gantt chart software (please read the help)

Supplemental reading materials (printable or web linked)
Practice and Assessment Templates
2-practice specialties.ppt
2-practice.doc
Create gantt charts for major project


Template for assessing learning objectives
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